

NOTE: 0 (Zero) is a valid input, it is just 0 in-game, with no unique secondary icon.

There are likely more secondary icons that have not been found yet, so feel free to play around with the settings and document what you find here. To get the secondary in-game icon of a number, put the number in the level slot in the Display Name boxes. Secondary icons are listed like this (x), if there is a secondary icon that is different from the first. The entries are written as displayed in-game. This table lists characters you can input into the display name box. The Comments pane allows for adding comments to the file Lastly, the level must be in either the first half or the second half of the world, and this can be chosen with the lowest option. The lowest checkbox determines whether or not the level is shown in the Star Coin menu. The Levels pane also contains exit types for the level which can be chosen via checkboxes. Below is a list of the character codes used to get special icons for the levels in-game, such as the tower icon or a letter. For example, using '10' in the first box, and '20' in the second box will set the level number to be A-A. The display number allows for icons instead of numbers. Levels can then be named with a title and a display number. The Levels pane allows for the addition and removal of levels from the world. There is also an option to split a world into two halves with a separate name for each. The first world, Yoshi's Island, has a hardcoded name. The World Options pane is for setting the number and name of the world. It is recommended to keep a backup in case there are problems.

Choose File > Open File or press Ctrl-O and select the LevelInfo.bin to edit. This will open a window that looks just like the image at the beginning of the page. NOTE: You cannot make your own LevelInfo.bin file, however, you can take NewerSMBW's file (located in the NewerRes folder) and edit it to your liking. bat to make a file that will always open the program. pyFor easy opening, you can make a batch file using the same setup as above, just paste it into a text document, save, close the text document, and then change the file extension to. exe C :\ Users\ Anonymous\ Desktop\ level_info_editor.
